Media Summary: I decided to mess around with a different type of voxel Prototype of a voxel engine that supports both normal blocks and c++ opengl marching cubes multithreaded terrain generator
Opengl Extended Marching Cubes Terrain - Detailed Analysis & Overview
I decided to mess around with a different type of voxel Prototype of a voxel engine that supports both normal blocks and c++ opengl marching cubes multithreaded terrain generator Showcase of a small cave system I created using I got a bit tired of my simple heightmap-based planets and decided to experiment with generating them using the OpenGL GPU Surface reconstruction (Marching cubes)