Media Summary: In this coding adventure I try to understand This is my first stab at procedural voxel i coded up this new more efficient version of voxel
I Made Smooth Terrain Using Marching Cubes - Detailed Analysis & Overview
In this coding adventure I try to understand This is my first stab at procedural voxel i coded up this new more efficient version of voxel I got the stone physics working but it's not fully multi threaded so it can be a little slow. I'm gonna do some optimization and bug ... This is just a test. I'm building this system for a fellow game dev, and