Media Summary: Yesterday was about adding dynamic rendering and shader objects, today I'm gonna actually focus on adding Probably doing texture mapping and adding the depth buffer to render cool cubes :O Lets see how much boilerplate do i need to write for this :)

Lighting In Vulkan 2 C23 Sdl3 - Detailed Analysis & Overview

Yesterday was about adding dynamic rendering and shader objects, today I'm gonna actually focus on adding Probably doing texture mapping and adding the depth buffer to render cool cubes :O Lets see how much boilerplate do i need to write for this :) How hard can it be to make a game from scratch in C? We're going old school, but with a twist of using a new library The most modern and beginner-friendly guide to Done with first triangle now time to set up vertex buffers and not sure what else :)

Screenspace ambient occlusion was used to make stuff look better I guess. C++ and

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Lighting in Vulkan #2 | C23 & SDL3
Lighting in Vulkan | C23 & SDL3
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vulkan directional lighting
Learning Vulkan | C23 & SDL3
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Vulkan HPP RAII + SDL3 Made Easy – A Live Guide for Beginners!
Learning Vulkan | C23 & SDL3
This simple lighting trick fixed my block game
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Lighting in Vulkan #2 | C23 & SDL3

Lighting in Vulkan #2 | C23 & SDL3

Yesterday was about adding dynamic rendering and shader objects, today I'm gonna actually focus on adding

Lighting in Vulkan | C23 & SDL3

Lighting in Vulkan | C23 & SDL3

Gonna focus in adding

Texture Mapping Vulkan | C23 & SDL3

Texture Mapping Vulkan | C23 & SDL3

Probably doing texture mapping and adding the depth buffer to render cool cubes :O http://twitter.com/lewboskii ...

vulkan directional lighting

vulkan directional lighting

I finally have some good directional

Learning Vulkan | C23 & SDL3

Learning Vulkan | C23 & SDL3

Lets see how much boilerplate do i need to write for this :) https://twitter.com/lewboskii https://twitch.tv/lewboskii ...

Sponsored
Making A Game In C With SDL3

Making A Game In C With SDL3

How hard can it be to make a game from scratch in C? We're going old school, but with a twist of using a new library

Vulkan HPP RAII + SDL3 Made Easy – A Live Guide for Beginners!

Vulkan HPP RAII + SDL3 Made Easy – A Live Guide for Beginners!

The most modern and beginner-friendly guide to

Learning Vulkan | C23 & SDL3

Learning Vulkan | C23 & SDL3

Done with first triangle now time to set up vertex buffers and not sure what else :) http://twitter.com/lewboskii ...

This simple lighting trick fixed my block game

This simple lighting trick fixed my block game

Screenspace ambient occlusion was used to make stuff look better I guess. C++ and