Media Summary: Lets see how much boilerplate do i need to write for this :) Done with first triangle now time to set up vertex buffers and not sure what else :) Gonna focus in adding lighting to my renderer, based on
Learning Vulkan C23 Sdl3 - Detailed Analysis & Overview
Lets see how much boilerplate do i need to write for this :) Done with first triangle now time to set up vertex buffers and not sure what else :) Gonna focus in adding lighting to my renderer, based on gamedev Some thoughts on the process, and How hard can it be to make a game from scratch in C? We're going old school, but with a twist of using a new library The most modern and beginner-friendly guide to
Check out my Failproof OpenGL course for beginners: Probably doing texture mapping and adding the depth buffer to render cool cubes :O Took me 9 months to get this damn triangle. A blog post (by Richard Geldreich) about all the nuances of OpenGL: ...