Media Summary: Currently - either the Normals or Indices are messed up, but we do have saving and Showcase of a small cave system I created using Prototype of a voxel engine that supports both normal blocks and
Chunk Loading Procedural Marching Cubes In Opengl - Detailed Analysis & Overview
Currently - either the Normals or Indices are messed up, but we do have saving and Showcase of a small cave system I created using Prototype of a voxel engine that supports both normal blocks and In this coding adventure I try to understand I decided to mess around with a different type of voxel terrain generation: I'm working on a new project. The idea is that you are on a miniature planet, and you can explore it. (That is as far as I have ...
Try the Unity AI Open Beta for yourself: Building a Another experiment with 3D noise. The terrain is generated using the This is a test shader program I've written as an intermediate stage of my final project for my degree program. This program uses a ... I got a bit tired of my simple heightmap-based planets and decided to experiment with generating them using the