Media Summary: Rebuild acceleration structure every frame. 2500 objects. on 1060gtx. Experiment with VK_NV_ray_tracing. Mesh, Parametric sphere. In this video we learn how to implement Indirect Rendering in
Vulkan Rtx Animated Scene - Detailed Analysis & Overview
Rebuild acceleration structure every frame. 2500 objects. on 1060gtx. Experiment with VK_NV_ray_tracing. Mesh, Parametric sphere. In this video we learn how to implement Indirect Rendering in