Media Summary: I wrote my first ray casting game and 3D in general. I used C++ and A college project in which a teammate and I designed a Some neat additions in this version, enemies with a* pathfinding, multiple levels, pickups, and a level editor.
Textured Raycaster Sfml - Detailed Analysis & Overview
I wrote my first ray casting game and 3D in general. I used C++ and A college project in which a teammate and I designed a Some neat additions in this version, enemies with a* pathfinding, multiple levels, pickups, and a level editor.