Media Summary: I wrote my first ray casting game and 3D in general. I used C++ and Some neat additions in this version, enemies with a* pathfinding, multiple levels, pickups, and a level editor. A college project in which a teammate and I designed a
Raycaster C Sfml - Detailed Analysis & Overview
I wrote my first ray casting game and 3D in general. I used C++ and Some neat additions in this version, enemies with a* pathfinding, multiple levels, pickups, and a level editor. A college project in which a teammate and I designed a