Media Summary: This is super easy to do. All you need to do is patch up the env_projectedtexture entity. seems to fade at a certain distance though. using env_projectedtexture instead of the usual An explanation of the technology behind the
Source Engine Dynamic Lighting Test - Detailed Analysis & Overview
This is super easy to do. All you need to do is patch up the env_projectedtexture entity. seems to fade at a certain distance though. using env_projectedtexture instead of the usual An explanation of the technology behind the Resources for becoming a better and faster UE4 developer: Discord: ... Source Engine - 3D Menu Background Interaction - Test This is a relatively old video - this kind of technology is prominent in Portal 2. Nevertheless, I'm keeping this up just for educational ...
Small idea, quick build, nice effect no? Prefab available here: