Media Summary: Work in progress. This system allows for nearly infinite customization of sky, This is a simple yet nice-to-look-at test for the This is super easy to do. All you need to do is patch up the env_projectedtexture entity. seems to fade at a certain distance though.
Source Engine Semi Dynamic Lighting - Detailed Analysis & Overview
Work in progress. This system allows for nearly infinite customization of sky, This is a simple yet nice-to-look-at test for the This is super easy to do. All you need to do is patch up the env_projectedtexture entity. seems to fade at a certain distance though. using env_projectedtexture instead of the usual An explanation of the technology behind the An ungodly amount of sprites. Not recommended. Might work with a good frame rate if you had few, large sprites.