Media Summary: A small test for the new raytracer in our Been playing around with it for a while, written in C++/OpenGL. I thinks it's actually viable for a commercial project. At very least as ... Demo: Using a virtual texture system, all the scene's
Raytraced Voxel Reflections No Rtx - Detailed Analysis & Overview
A small test for the new raytracer in our Been playing around with it for a while, written in C++/OpenGL. I thinks it's actually viable for a commercial project. At very least as ... Demo: Using a virtual texture system, all the scene's Raytraced Voxel Game - Water Simulation, Reflections, and Transparency It took me a while, but now I'm finally just about done moving, so I've had time to make some progress on my project. As I said in a ...