Media Summary: Our box-line intersection algorithm needs to be We take a break from character movement this week and look at firing a We need to get our laser weapon to intersect with the floor, so we do a line plane intersection to simulate that. We use a trick ...
Math For Game Developers Updated Bullet Collisions Coordinate Systems - Detailed Analysis & Overview
Our box-line intersection algorithm needs to be We take a break from character movement this week and look at firing a We need to get our laser weapon to intersect with the floor, so we do a line plane intersection to simulate that. We use a trick ... In this video we figure out a computationally efficient method for determining if a point lies within a triangle. C# code for the ... wherein we develop an inverse matrix that will take us from global back to local This video briefly explains what Vectors are and how they can be used in a
I recently added Separating Axis Theorem to my Bonus video! Using dot product to do some projections so we can implement You can find the roots of crazy complex functions quickly using Newton's Method, as long as you have a good starting point. In this 2015 GDC tutorial, SMU Guildhall's Squirrel Eiserloh provides helpful tips on using Homogeneous Placing props with different positions scalings and rotations by creating a TRS matrix that does all three at once. Find the source ... The intersection between a ray and a triangle is a fundamental problem in 3d graphics and