Media Summary: In order to support in-house TRSE demo effects for the C64/VIC20, I decided to implement a simple Realtime Ray Tracing on the CPU with inter-reflections No GPUs were harmed/used in this production, but heavily use of openmp was registered. Yesterday morning, I started thinking ...

C Cpu Based Real Time Ray Tracing From Scratch 3 - Detailed Analysis & Overview

In order to support in-house TRSE demo effects for the C64/VIC20, I decided to implement a simple Realtime Ray Tracing on the CPU with inter-reflections No GPUs were harmed/used in this production, but heavily use of openmp was registered. Yesterday morning, I started thinking ...

Photo Gallery

C++ CPU based Real-Time Ray Tracing from Scratch #3
Real Time CPU Path Tracing in C
Real-time CPU ray-tracer (no opengl, no shaders)
Simple meshless real-time ray tracer
Realtime CPU Raytracing C
Realtime CPU Raytracing C
Realtime Ray Tracing on the CPU with inter-reflections
Real-time CPU-raytraced sparse voxel octtree.
Coding Ray Tracing in C
Basic raytracer project (C multithread CPU)
Haskell / Repa Real-Time Ray Tracing Demo
GPU/CPU Realtime Ray Tracing.
Sponsored
View Detailed Profile
C++ CPU based Real-Time Ray Tracing from Scratch #3

C++ CPU based Real-Time Ray Tracing from Scratch #3

This is a demo of

Real Time CPU Path Tracing in C

Real Time CPU Path Tracing in C

Simple path

Real-time CPU ray-tracer (no opengl, no shaders)

Real-time CPU ray-tracer (no opengl, no shaders)

In order to support in-house TRSE demo effects for the C64/VIC20, I decided to implement a simple

Simple meshless real-time ray tracer

Simple meshless real-time ray tracer

Simple meshless

Realtime CPU Raytracing C

Realtime CPU Raytracing C

A basic raytracer writte mostly in

Sponsored
Realtime CPU Raytracing C

Realtime CPU Raytracing C

Test it yourself: https://github.com/Mori-TM/RTS.

Realtime Ray Tracing on the CPU with inter-reflections

Realtime Ray Tracing on the CPU with inter-reflections

Realtime Ray Tracing on the CPU with inter-reflections

Real-time CPU-raytraced sparse voxel octtree.

Real-time CPU-raytraced sparse voxel octtree.

No GPUs were harmed/used in this production, but heavily use of openmp was registered. Yesterday morning, I started thinking ...

Coding Ray Tracing in C

Coding Ray Tracing in C

A first attempt coding

Basic raytracer project (C multithread CPU)

Basic raytracer project (C multithread CPU)

Basic raytracer project (

Haskell / Repa Real-Time Ray Tracing Demo

Haskell / Repa Real-Time Ray Tracing Demo

Real

GPU/CPU Realtime Ray Tracing.

GPU/CPU Realtime Ray Tracing.

in C#(

Real Time CPU Ray Tracer (unrated, unnarrated, & underrated)

Real Time CPU Ray Tracer (unrated, unnarrated, & underrated)

http://www.spasim.org/ https://github.com/harrisonpartch/spasim [now on] http://code.google.com/p/xenoxolotl-spasim/ [old] 0:00 ...