Media Summary: Demo scene 28 shows how to add animated ballistic trajetories between random cities and countries. Learn more about Example included in one of the demo scenes of WMSK. Asset Store link: Quick glimpse of the hexagonal grid feature working on a wrapping
World Map Strategy Kit Missile War - Detailed Analysis & Overview
Demo scene 28 shows how to add animated ballistic trajetories between random cities and countries. Learn more about Example included in one of the demo scenes of WMSK. Asset Store link: Quick glimpse of the hexagonal grid feature working on a wrapping New path finding methods available in WMSK 3.0: - Country to Country - Province to Province - Hexagonal grid based Learn more ... Steps: 1.- Press Shift+S to snap the first vertex to the nearest border point. 2.- Draw the contour line until you reach to a border. 3. How to remove all countries except a few ones with
New video/demo of WMSK asset for Unity showing runtime smooth switching between normal Demo scene included in the asset. Asset Store link: New video/demo of WMSK asset for Unity introducing country frontiers expansion or growth. WMSK 2.0 includes new APIs for ... Sixth video/demo of WMSK asset for Unity introducing day/night cycles. Just add a directional light to the scene and assign it to the ... New feature that adds style and immersion in VR. Asset Store link: Tutorial series: starting up with WMSK and Unity