Media Summary: More textures, fixed lighting, updated water, fixed reflections, refactored fog. Today we're going to build a manager that handles and recycles items in a 9 cell grid. This allows us to create chunks of terrains ... Final video demonstration for Computer Graphics. Code written in collaboration with Raveena Jain.
Webgl Infinite Terrain Rendering - Detailed Analysis & Overview
More textures, fixed lighting, updated water, fixed reflections, refactored fog. Today we're going to build a manager that handles and recycles items in a 9 cell grid. This allows us to create chunks of terrains ... Final video demonstration for Computer Graphics. Code written in collaboration with Raveena Jain.