Media Summary: I threw away two perfectly good weeks refactoring vkguide code. Guess what ? Here is my Custom physics engine for my voxel terrain. New project I've been working on - dynamically generated
Voxel Terrain Generation On The Gpu Using Zig Zig Vulkan Rendering Voxel - Detailed Analysis & Overview
I threw away two perfectly good weeks refactoring vkguide code. Guess what ? Here is my Custom physics engine for my voxel terrain. New project I've been working on - dynamically generated Here I'm exploring the latest snapshot of my fully shader-based OpenGL 4.x, Map size 320x320. Chunk mesh generated by