Media Summary: Master's degree shader project. Implementation of OpenGL (GLSL) post-process effect demonstrating Rain Engine pre-alpha techdemo showing off a
Volumetric Light Scattering - Detailed Analysis & Overview
Master's degree shader project. Implementation of OpenGL (GLSL) post-process effect demonstrating Rain Engine pre-alpha techdemo showing off a This is not a blade runner reference ────────────────────────── Timestamps: 00:00 Intro 00:15 ... Volumetric Light Scattering using shadow maps.