Media Summary: Implemented basic base building mechanic with auto-adjusting terrain. I'm currently working on a destruction engine that runs smoothly on low end hardware (this video was recorded on a Core-i3 , Intel ...
Updated Destructible Walls In Unity Devlog 02 - Detailed Analysis & Overview
Implemented basic base building mechanic with auto-adjusting terrain. I'm currently working on a destruction engine that runs smoothly on low end hardware (this video was recorded on a Core-i3 , Intel ...