Media Summary: brighter version; recommend you watch 1080 HD version) nBody This is just an early sneak peek of something I've been working on, more to test my new capture setup than anything else. simulating 10 million particles in URP, all having collisions with depth texture.
Unity3d Mini Galaxy Simulation By Computeshader Gpu Computing - Detailed Analysis & Overview
brighter version; recommend you watch 1080 HD version) nBody This is just an early sneak peek of something I've been working on, more to test my new capture setup than anything else. simulating 10 million particles in URP, all having collisions with depth texture. CPU side: skinned mesh renderer bake mesh and store vertex position to This is a short clip showing a project done on a weekend to learn about using