Media Summary: Update April 30th 2026 ---- Hello everyone! Just a small update on this asset: I know its been quite some time, but I had to restart ... Here is the first update for my interactions, it can now be checked whether the player has equipped a weapon and can store it in ... A lot of new Improvements, moving now forward with damage and ai. Join the Discord: Support me ...

Unity3d Custom Root Motion Controller Warpattack V3 - Detailed Analysis & Overview

Update April 30th 2026 ---- Hello everyone! Just a small update on this asset: I know its been quite some time, but I had to restart ... Here is the first update for my interactions, it can now be checked whether the player has equipped a weapon and can store it in ... A lot of new Improvements, moving now forward with damage and ai. Join the Discord: Support me ... Today i have some fun to start with my first enemy BossAI. Here is a little test with a basic AI, it runs entirely through Today only some small hit effects added. If you want to find out more about the development, visit us on the Discord. Join the ...

I started coding an integration for Dialogue System for Unity, as much as i can say it works, but i am currently very unhappy about ...

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Unity3D Custom Root Motion Controller (WarpAttack v3 ???)
Unity3D Custom Root Motion Controller (Warp Attack V3)
Unity3D Custom Root Motion Controller (Warp Attack V2)
Unity3D Custom Root Motion Controller (Warp Attack)
AAA Locomotion system for Unity with root motion + custom motion
Unity3D Custom Root Motion Controller (Dialogue Interaction / ScriptableObjects v2)
Unity3D Custom Root Motion Controller (Improvements / Inventory / Movement / Camera and and and)
Unity3D Custom Root Motion Controller (Start with Enemys)
Unity3D Custom Root Motion Controller (Root motion-based basic AI)
Unity3D Custom Root Motion Controller (Abilitys)
Unity3D Custom Root Motion Controller (Enemy Test Navmesh + Root Motion "Follow Target")
Unity3D Custom Root Motion Controller (Hit Effect)
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Unity3D Custom Root Motion Controller (WarpAttack v3 ???)

Unity3D Custom Root Motion Controller (WarpAttack v3 ???)

A little try to make the

Unity3D Custom Root Motion Controller (Warp Attack V3)

Unity3D Custom Root Motion Controller (Warp Attack V3)

The Final Part of my

Unity3D Custom Root Motion Controller (Warp Attack V2)

Unity3D Custom Root Motion Controller (Warp Attack V2)

Unity3D Custom Root Motion

Unity3D Custom Root Motion Controller (Warp Attack)

Unity3D Custom Root Motion Controller (Warp Attack)

Unity3D Custom Root Motion

AAA Locomotion system for Unity with root motion + custom motion

AAA Locomotion system for Unity with root motion + custom motion

Update April 30th 2026 ---- Hello everyone! Just a small update on this asset: I know its been quite some time, but I had to restart ...

Sponsored
Unity3D Custom Root Motion Controller (Dialogue Interaction / ScriptableObjects v2)

Unity3D Custom Root Motion Controller (Dialogue Interaction / ScriptableObjects v2)

Here is the first update for my interactions, it can now be checked whether the player has equipped a weapon and can store it in ...

Unity3D Custom Root Motion Controller (Improvements / Inventory / Movement / Camera and and and)

Unity3D Custom Root Motion Controller (Improvements / Inventory / Movement / Camera and and and)

A lot of new Improvements, moving now forward with damage and ai. Join the Discord: https://discord.gg/TSHtQPcnDr Support me ...

Unity3D Custom Root Motion Controller (Start with Enemys)

Unity3D Custom Root Motion Controller (Start with Enemys)

Today i have some fun to start with my first enemy BossAI.

Unity3D Custom Root Motion Controller (Root motion-based basic AI)

Unity3D Custom Root Motion Controller (Root motion-based basic AI)

Here is a little test with a basic AI, it runs entirely through

Unity3D Custom Root Motion Controller (Abilitys)

Unity3D Custom Root Motion Controller (Abilitys)

Unity3D Custom Root Motion

Unity3D Custom Root Motion Controller (Enemy Test Navmesh + Root Motion "Follow Target")

Unity3D Custom Root Motion Controller (Enemy Test Navmesh + Root Motion "Follow Target")

First Test with

Unity3D Custom Root Motion Controller (Hit Effect)

Unity3D Custom Root Motion Controller (Hit Effect)

Today only some small hit effects added. If you want to find out more about the development, visit us on the Discord. Join the ...

Unity3D Custom Root Motion Controller (Dialogue Interaction / ScriptableObjects)

Unity3D Custom Root Motion Controller (Dialogue Interaction / ScriptableObjects)

I started coding an integration for Dialogue System for Unity, as much as i can say it works, but i am currently very unhappy about ...