Media Summary: For more videos please check out our channel. ▷ PCGH Website: ▷ PCGH @ Discord: ... ... visible surfaces we did sort of a simplified version of that where we only kind of computed the Min and Max XYZ and view Surprisingly, some of the very first 3D games, such as Duke Nukem 3D, Unreal and Deus Ex featured mirrors and glossy surfaces ...
Stochastic Screen Space Reflections Siggraph 2015 - Detailed Analysis & Overview
For more videos please check out our channel. ▷ PCGH Website: ▷ PCGH @ Discord: ... ... visible surfaces we did sort of a simplified version of that where we only kind of computed the Min and Max XYZ and view Surprisingly, some of the very first 3D games, such as Duke Nukem 3D, Unreal and Deus Ex featured mirrors and glossy surfaces ... 00:02:25 - Interactive Wind and Vegetation in "God Of War" 01:03:23 - Multi-resolution Ocean Rendering in Crest Ocean System ... SSR in Lumix Engine, can be downloaded from This video is part of an article on graphics tech for the game Blightbound. The full article can be found on Joost's Dev Blog: ...