Media Summary: This lesson is all about using the PxrRemap & PxrThreshold nodes to adjust your textures, and masks. In this lesson, we're going to take a look at the incredibly versatile PxrVary node and how you can use it to add randomization to ... In this lesson we'll be taking a first look at the PxrVolume and how it can be used to create volumetric effects such as fog, smoke ...
Renderman Fundamentals Pxrtee - Detailed Analysis & Overview
This lesson is all about using the PxrRemap & PxrThreshold nodes to adjust your textures, and masks. In this lesson, we're going to take a look at the incredibly versatile PxrVary node and how you can use it to add randomization to ... In this lesson we'll be taking a first look at the PxrVolume and how it can be used to create volumetric effects such as fog, smoke ... In this lesson, I'll be teaching you how to correctly use the Diffuse lobe within the PxrSurface. Note : In R24 you now don't need to ... This intro will give you a glimpse into some exciting forthcoming lessons on PxrHexTileManifold, PxrPhasorNoise and many ... This lesson will show introduce you to the LamaDiffuse node.
In the second lesson about the Specular lobes in the PxrSurface, we will be taking a look at the Physical mode and how you can ... In this lesson, learn how to create realistic procedural dirt, dust, and grime using the PxrDirt & PxrCurvature nodes. In this lesson, we'll be taking a first look at the Material X Lama Surface node and how it should be used as the base of all your ... This lesson will introduce you to the LamaEmission node and best practices of use.