Media Summary: Today we're having a look at generating Ptex maps (as an alternative to UV maps) in 3DCoat and exporting them for use with ... Moving into something slightly more complex this week with a custom tileable Today we're having a look at PxrVolume and how we can use it to create a couple of different effects like 'God Rays' and ...
Renderman 21 Applying Textures Tutorial - Detailed Analysis & Overview
Today we're having a look at generating Ptex maps (as an alternative to UV maps) in 3DCoat and exporting them for use with ... Moving into something slightly more complex this week with a custom tileable Today we're having a look at PxrVolume and how we can use it to create a couple of different effects like 'God Rays' and ... Please note - you will need to add the line shown in notepad to enable GPU acceleration as it's not there by default*** In this ...