Media Summary: Code: turn around & turn right function def turn_around(): turn_left() turn_left() def turn_right(): turn_left() turn_left() ... The code: def turn_right(): turn_left() turn_left() turn_left() def jump(): move() turn_left() move() turn_right() move() turn_right() ... The code: def turn_right(): turn_left() turn_left() turn_left() while not at_goal(): if wall_in_front() and wall_on_right(): turn_left() elif ...
Reeborg Hurdle4 - Detailed Analysis & Overview
Code: turn around & turn right function def turn_around(): turn_left() turn_left() def turn_right(): turn_left() turn_left() ... The code: def turn_right(): turn_left() turn_left() turn_left() def jump(): move() turn_left() move() turn_right() move() turn_right() ... The code: def turn_right(): turn_left() turn_left() turn_left() while not at_goal(): if wall_in_front() and wall_on_right(): turn_left() elif ... In this video, we'll tackle the Home 4 challenge in The code: think(100) def turn_right(): turn_left() turn_left() turn_left() def jump(): turn_left() move() turn_right() move() turn_right() ...