Media Summary: The paper "Phase-Functioned Neural Networks for Introducing Genie 3, a general purpose world model that can generate an unprecedented diversity of interactive environments. Scene is lit with direct sunlight + screenspace emission + GI calculated in screenspace using depth moments, then fake ...

Real Time Deep Dynamic Characters Teaser - Detailed Analysis & Overview

The paper "Phase-Functioned Neural Networks for Introducing Genie 3, a general purpose world model that can generate an unprecedented diversity of interactive environments. Scene is lit with direct sunlight + screenspace emission + GI calculated in screenspace using depth moments, then fake ... Main video accompanying the ACM SIGGRAPH/Eurographics Symposium on Computer Animation (SCA 2022) paper: ... Utilizing faceapi.js and p5 for video capture, I render a cartoon version of my face that tracks against my face in Hi everyone! This is my updated VFX & Game Art Demo Reel for 2026, showcasing my latest

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Real-time Deep Dynamic Characters (Teaser)
Impressive Real-Time Character Tech Demo by Activision (GDC 2013)
Real-time Deep Dynamic Characters (SIGGRAPH 2021)
Real-Time Character Control With Phase-Functioned Neural Networks | Two Minute Papers #154
Genie 3: Creating dynamic worlds that you can navigate in real-time
Deep Relightable Appearance Models for Animatable Faces (SIGGRAPH 2021)
Screenspace Radiance Cascades using Depth Moments, Realtime Diffuse GI Showcase
[CVPR 2025] MASt3R-SLAM: Real-Time Dense SLAM with 3D Reconstruction Priors
SCA2022: Generating Upper-Body Motion for Real-Time Characters in Dynamic Environments
Real-Time Neural Appearance Models | NVIDIA Research
Realtime Facial Tracking Character Animation Proof of Concept in a Web Browser
Tim Huang - Real-time VFX Demo Reel 2026
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Real-time Deep Dynamic Characters (Teaser)

Real-time Deep Dynamic Characters (Teaser)

We propose a

Impressive Real-Time Character Tech Demo by Activision (GDC 2013)

Impressive Real-Time Character Tech Demo by Activision (GDC 2013)

Check out this very impressive

Real-time Deep Dynamic Characters (SIGGRAPH 2021)

Real-time Deep Dynamic Characters (SIGGRAPH 2021)

We propose a

Real-Time Character Control With Phase-Functioned Neural Networks | Two Minute Papers #154

Real-Time Character Control With Phase-Functioned Neural Networks | Two Minute Papers #154

The paper "Phase-Functioned Neural Networks for

Genie 3: Creating dynamic worlds that you can navigate in real-time

Genie 3: Creating dynamic worlds that you can navigate in real-time

Introducing Genie 3, a general purpose world model that can generate an unprecedented diversity of interactive environments.

Sponsored
Deep Relightable Appearance Models for Animatable Faces (SIGGRAPH 2021)

Deep Relightable Appearance Models for Animatable Faces (SIGGRAPH 2021)

Title:

Screenspace Radiance Cascades using Depth Moments, Realtime Diffuse GI Showcase

Screenspace Radiance Cascades using Depth Moments, Realtime Diffuse GI Showcase

Scene is lit with direct sunlight + screenspace emission + GI calculated in screenspace using depth moments, then fake ...

[CVPR 2025] MASt3R-SLAM: Real-Time Dense SLAM with 3D Reconstruction Priors

[CVPR 2025] MASt3R-SLAM: Real-Time Dense SLAM with 3D Reconstruction Priors

Project Page: https://edexheim.github.io/mast3r-slam Paper: https://arxiv.org/abs/2412.12392 Code: ...

SCA2022: Generating Upper-Body Motion for Real-Time Characters in Dynamic Environments

SCA2022: Generating Upper-Body Motion for Real-Time Characters in Dynamic Environments

Main video accompanying the ACM SIGGRAPH/Eurographics Symposium on Computer Animation (SCA 2022) paper: ...

Real-Time Neural Appearance Models | NVIDIA Research

Real-Time Neural Appearance Models | NVIDIA Research

We present a complete system for

Realtime Facial Tracking Character Animation Proof of Concept in a Web Browser

Realtime Facial Tracking Character Animation Proof of Concept in a Web Browser

Utilizing faceapi.js and p5 for video capture, I render a cartoon version of my face that tracks against my face in

Tim Huang - Real-time VFX Demo Reel 2026

Tim Huang - Real-time VFX Demo Reel 2026

Hi everyone! This is my updated VFX & Game Art Demo Reel for 2026, showcasing my latest

DEEP Teaser Trailer - Source Engine Animated Film

DEEP Teaser Trailer - Source Engine Animated Film

DEEP