Media Summary: In this video, I implement a basic ray casting engine with line segment “surfaces” and vector “rays.” The result simulates a Found the sweetest Wolfenstein 3D-like graphics at and had to use it for another Day 568 of coding on Handmade Hero. See for details.
Raycaster With Some Light Bending - Detailed Analysis & Overview
In this video, I implement a basic ray casting engine with line segment “surfaces” and vector “rays.” The result simulates a Found the sweetest Wolfenstein 3D-like graphics at and had to use it for another Day 568 of coding on Handmade Hero. See for details.