Media Summary: A bit of live-coding wherein I work through the first part of the project " Pete Shirley's eBook, additionally with dark sky and animated UVs! My implementation of Pete Shirley's eBooks. Added some features beyond the books: camera splines, animation, and ...
Ray Tracing In One Weekend - Detailed Analysis & Overview
A bit of live-coding wherein I work through the first part of the project " Pete Shirley's eBook, additionally with dark sky and animated UVs! My implementation of Pete Shirley's eBooks. Added some features beyond the books: camera splines, animation, and ... In Part II of this series, we'll learn about smart pointers, recursion, diffuse and specular reflection, and more!