Media Summary: This video shows the possible controls for In this tutorial, we talk about how to create some realistic smoke for volcanoes, explosions, fires, candles, smokestacks, and more. In this tutorial for 3ds max, we'll continue talking about volumetricĀ ...
Pyrocluster - Detailed Analysis & Overview
This video shows the possible controls for In this tutorial, we talk about how to create some realistic smoke for volcanoes, explosions, fires, candles, smokestacks, and more. In this tutorial for 3ds max, we'll continue talking about volumetricĀ ... How to create fire systems in cinema 4d (in this case R25) without turbulenceFD or any other plugins, just using testing clouds and nurbs in 4d cinema. Takes a while to render which is why these playing around videos are pretty short. Real scale: 100*50*15m Grid Size: [1431*715*215], Spacing 0.07m systemscale = 0.5 Only one Simple Source.
Quick and dirty test to build a cloud with lightning strokes inside. Cinema4D/