Media Summary: 4 minutes remaining. Then 15 seconds. Then 5 hours. Why can't computers just tell you how long something's going to take? Check out Jane Street's WiSE: Yes, I have a new show! Currently just previews, Edinburgh Festival ... You can optimise for speed, power consumption or memory use & tiny changes can have a negligible or huge impact, but what ...
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4 minutes remaining. Then 15 seconds. Then 5 hours. Why can't computers just tell you how long something's going to take? Check out Jane Street's WiSE: Yes, I have a new show! Currently just previews, Edinburgh Festival ... You can optimise for speed, power consumption or memory use & tiny changes can have a negligible or huge impact, but what ... The Busy Beaver game, pointless? Or a lesson in the problems of computability? - How do you decide if something can be ... See the Steve and Sir Martyn playing the game on our chemistry channel (Periodic Videos): Links ... Where does it all start? How is it was say "C is written in C" - Matt Godbolt breaks it down by building it up! Find out more about ...
2GHz ≠ 2GHz - Well sometimes! Dr Steve Bagley on why the clock cycles of a CPU aren't enough to measure its speed. A web app that works out how many seconds ago something happened. How hard can coding that be? Tom Scott explains how ... The Port Smash exploits Hyperthreading and timings to work out what other programs are doing. Dr Steve Bagley looks at how. How does data get organised to be stored or sent serially? Matt Godbolt explains some of the encoding used in old devices like ...