Media Summary: UPDATED VERSION: Realtime game middleware This sample uses mesh reprojections, turbulences, trails, light particles and screen space deformations. 3d model courtesy of ... really just the end of 'traditional' vfx (on a commercial level) - things always change and I could be wrong ...
Popcornfx Gdc Matrix Effect Breakdown - Detailed Analysis & Overview
UPDATED VERSION: Realtime game middleware This sample uses mesh reprojections, turbulences, trails, light particles and screen space deformations. 3d model courtesy of ... really just the end of 'traditional' vfx (on a commercial level) - things always change and I could be wrong ... This graphical sample features a series of abstract