Media Summary: Just a small walk inside my procedurally generated 3D We are currently working on a new cool game using C++ and This is demo of multitexuring with GLSL in
Opengl Lesson 9 Multitexture Terrain - Detailed Analysis & Overview
Just a small walk inside my procedurally generated 3D We are currently working on a new cool game using C++ and This is demo of multitexuring with GLSL in Discord: Fixed flickering textures using mipmaps. Added some heightmaps and fog.