Media Summary: Couldn't stand how ugly things looked so spent the last 5 days reimplementing the good parts of my old renderer. With the new ... Probably should work on some lighting next, it's pretty fucking ugly right now. After programming myself into a corner again I'm about to begin another rewrite of my baby: a rendering/game

Opengl Hell Engine Dev 04 Pbr And Transparency - Detailed Analysis & Overview

Couldn't stand how ugly things looked so spent the last 5 days reimplementing the good parts of my old renderer. With the new ... Probably should work on some lighting next, it's pretty fucking ugly right now. After programming myself into a corner again I'm about to begin another rewrite of my baby: a rendering/game Supports quad mouse n keys. Nothing new visually since the last video, whole lotta micro optimizations though. Rendering a ptich black room is actually quite a challenging problem in computer graphics. I stopped the bleeding by giving each ... I've been going hard the last week on this. Tryna get back to where I was before I lost the source to the last version. But I'm glad I ...

Dual keyboard n mouse now supported. For more frequent updates and download link: Added indirect specular to the lighting equation and got the basics of the knife working. Next up MP7, dual mouse/keyboard ... I broke the map editor a while back which is the map hadn't changed but finally got onto of that, added windows and glass too.

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OpenGL Hell Engine Dev 04: PBR and transparency.
OpenGL Hell Engine Dev 03: Windows and Weatherboards
OpenGL Rendering Engine 2021
OpenGL Hell Engine Dev 02: Level Editor
OpenGL Hell Engine Dev 18: Four mice four keyboards
OpenGL Hell Engine Dev 05: Light bleeding
OpenGL Hell Engine Dev 08: Shotgun
OpenGL Hell Engine Dev 07: Global Illumination
OpenGL Hell Engine Dev 11: MP7 and ADS
OpenGL Hell Engine Dev 10: Indirect specular and knife
OpenGL Hell Engine Dev 13: Glass bullet hole decals
OpenGL Hell Engine Dev 12: Glass and editor progress
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OpenGL Hell Engine Dev 04: PBR and transparency.

OpenGL Hell Engine Dev 04: PBR and transparency.

Couldn't stand how ugly things looked so spent the last 5 days reimplementing the good parts of my old renderer. With the new ...

OpenGL Hell Engine Dev 03: Windows and Weatherboards

OpenGL Hell Engine Dev 03: Windows and Weatherboards

Probably should work on some lighting next, it's pretty fucking ugly right now.

OpenGL Rendering Engine 2021

OpenGL Rendering Engine 2021

After programming myself into a corner again I'm about to begin another rewrite of my baby: a rendering/game

OpenGL Hell Engine Dev 02: Level Editor

OpenGL Hell Engine Dev 02: Level Editor

The last iteration of the

OpenGL Hell Engine Dev 18: Four mice four keyboards

OpenGL Hell Engine Dev 18: Four mice four keyboards

Supports quad mouse n keys. Nothing new visually since the last video, whole lotta micro optimizations though.

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OpenGL Hell Engine Dev 05: Light bleeding

OpenGL Hell Engine Dev 05: Light bleeding

Rendering a ptich black room is actually quite a challenging problem in computer graphics. I stopped the bleeding by giving each ...

OpenGL Hell Engine Dev 08: Shotgun

OpenGL Hell Engine Dev 08: Shotgun

OpenGL Hell Engine Dev 08: Shotgun

OpenGL Hell Engine Dev 07: Global Illumination

OpenGL Hell Engine Dev 07: Global Illumination

I've been going hard the last week on this. Tryna get back to where I was before I lost the source to the last version. But I'm glad I ...

OpenGL Hell Engine Dev 11: MP7 and ADS

OpenGL Hell Engine Dev 11: MP7 and ADS

Dual keyboard n mouse now supported. For more frequent updates and download link: https://discord.gg/XmRgws6mwJ.

OpenGL Hell Engine Dev 10: Indirect specular and knife

OpenGL Hell Engine Dev 10: Indirect specular and knife

Added indirect specular to the lighting equation and got the basics of the knife working. Next up MP7, dual mouse/keyboard ...

OpenGL Hell Engine Dev 13: Glass bullet hole decals

OpenGL Hell Engine Dev 13: Glass bullet hole decals

Fiddly to set up but we now we got em.

OpenGL Hell Engine Dev 12: Glass and editor progress

OpenGL Hell Engine Dev 12: Glass and editor progress

I broke the map editor a while back which is the map hadn't changed but finally got onto of that, added windows and glass too.

OpenGL Hell Engine Dev 14: More glass

OpenGL Hell Engine Dev 14: More glass

OpenGL Hell Engine Dev 14: More glass