Media Summary: A quick look at the current status of my implementation of " All 256 possible configurations of a surface cutting the six sides of a cube. The chosen iso-value is .0f and the scalar-values at the ... I finished the classification of all intersection cases and beefed up the example with a 256³ data-set (still populated with ...
Opengl Debugging Analyzing Triangulation Of Cubical Marching Squares Cms Algorithm - Detailed Analysis & Overview
A quick look at the current status of my implementation of " All 256 possible configurations of a surface cutting the six sides of a cube. The chosen iso-value is .0f and the scalar-values at the ... I finished the classification of all intersection cases and beefed up the example with a 256³ data-set (still populated with ... A volume of 300^3 (27 million cells) is filled with 3D Perlin-noise ('fractal brownian motion'-variant). From that volume-data I 'cut' ... Fixing volumetric cubical marching squares mesh generated in a compute shader - Onyx Engine Continue with Cubical Marching Squares debugging - Onyx Engine released on GitHub
My very first atempt on compute shaders in Continue with debug view for cubical marching Squares - Onyx Engine