Media Summary: Just a small walk inside my procedurally generated 3D terrain. Done using: C++, modern Raylib does not support HDR so I had to use stb_image with gamedev Discord: Patreon: patreon.com/user?u=58955910.
Odin Opengl Affinity Engine Showcase 3 - Detailed Analysis & Overview
Just a small walk inside my procedurally generated 3D terrain. Done using: C++, modern Raylib does not support HDR so I had to use stb_image with gamedev Discord: Patreon: patreon.com/user?u=58955910.