Media Summary: This is what I'm learning about c++ and DX 9.0c. It's basically a manager for graphic resources (a bunch of wrappers for I'm practicing with diferent multitexturing techniques to make it a feature of the skinned objects. In this app I set an object with map ... This video showcases some of the graphics

My First Directx 3d Engine Basic Debug Tests - Detailed Analysis & Overview

This is what I'm learning about c++ and DX 9.0c. It's basically a manager for graphic resources (a bunch of wrappers for I'm practicing with diferent multitexturing techniques to make it a feature of the skinned objects. In this app I set an object with map ... This video showcases some of the graphics This is a personal project I decided to do after writing an OpenGL rendering

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My first DirectX 3d engine - basic debug tests
C++ 3D DirectX Tutorial [Debug Layer Diagnostics]
My first DirectX 3D Game Engine - More multitexturing tests.
My first DirectX 3D Game Engine - Textured meshes first test.
My first DirectX 3D Game Engine - Blendmap support for 3D meshes - first test.
3D Game Engine - Graphics Debugging Features
DirectX Engine Test 01 - Basic rendering
Q3DM1 rendered using my 3D engine (developed from my PhD thesis)
DirectX 10 3D Rendering Engine 1 / 2
My DirectX Rendering Engine
3D DirectX Demo
DirectX Basic Demo Techniques
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My first DirectX 3d engine - basic debug tests

My first DirectX 3d engine - basic debug tests

This is what I'm learning about c++ and DX 9.0c. It's basically a manager for graphic resources (a bunch of wrappers for

C++ 3D DirectX Tutorial [Debug Layer Diagnostics]

C++ 3D DirectX Tutorial [Debug Layer Diagnostics]

C++

My first DirectX 3D Game Engine - More multitexturing tests.

My first DirectX 3D Game Engine - More multitexturing tests.

I'm practicing with diferent multitexturing techniques to make it a feature of the skinned objects. In this app I set an object with map ...

My first DirectX 3D Game Engine - Textured meshes first test.

My first DirectX 3D Game Engine - Textured meshes first test.

First test

My first DirectX 3D Game Engine - Blendmap support for 3D meshes - first test.

My first DirectX 3D Game Engine - Blendmap support for 3D meshes - first test.

I added to the

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3D Game Engine - Graphics Debugging Features

3D Game Engine - Graphics Debugging Features

This video showcases some of the graphics

DirectX Engine Test 01 - Basic rendering

DirectX Engine Test 01 - Basic rendering

Version: Pre-Alpha 0.0

Q3DM1 rendered using my 3D engine (developed from my PhD thesis)

Q3DM1 rendered using my 3D engine (developed from my PhD thesis)

Rendering of a Quake3 map with

DirectX 10 3D Rendering Engine 1 / 2

DirectX 10 3D Rendering Engine 1 / 2

Demonstration of

My DirectX Rendering Engine

My DirectX Rendering Engine

This is a personal project I decided to do after writing an OpenGL rendering

3D DirectX Demo

3D DirectX Demo

A

DirectX Basic Demo Techniques

DirectX Basic Demo Techniques

This is

3D Engine Demo

3D Engine Demo

Directx