Media Summary: 2D games traditionally have 2D art for the characters. So let's make start implementing the logic for that stuff. - Using keyframes to ... And a few random platformer tips that wouldn't fit neatly into the other videos ;P - Adding a camera pointer will help players focus ... This is the more complicated logic-based setup, but it's generally more flexible so it may be more useful for some setups. - Setting ...
Multi Jump Tapgiles Daily Dreams Tutorial - Detailed Analysis & Overview
2D games traditionally have 2D art for the characters. So let's make start implementing the logic for that stuff. - Using keyframes to ... And a few random platformer tips that wouldn't fit neatly into the other videos ;P - Adding a camera pointer will help players focus ... This is the more complicated logic-based setup, but it's generally more flexible so it may be more useful for some setups. - Setting ... Looking at how groups work with "movable"/physics, gadgets, and collision. Movable setting - 0:00 Allowing an object to react to ... Half-power a teleporter to have an object move smoothly into place. This How to build a roll action. 0:00 - Trigger animation, while on the ground 2:18 - Moving 3:10 - Blocking animations, retriggering ...