Media Summary: In this video I add a systems manager and begin porting all the This video goes over the creation of our first systems of the In this video, we begin the construction of a flexible shader system with an overview and refactoring of the existing material and UI ...

Kohi 002 Game Engine Setup For Linux Vulkan Game Engine Series - Detailed Analysis & Overview

In this video I add a systems manager and begin porting all the This video goes over the creation of our first systems of the In this video, we begin the construction of a flexible shader system with an overview and refactoring of the existing material and UI ... WAYS TO SAY THANKS & SUPPORT THE CHANNEL: Subscribe & Click the Bell: Learn more about making In this video, we utilize multithreading and mutexes to build our job system. In this stream we will be addressing some long-standing technical debt items and adding a few nice-to-haves.

In this video, the systems manager is completed and the feature is merged into the main branch.

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Kohi #002: Game Engine Setup for LINUX (Vulkan Game Engine Series)
Kohi #001: Game Engine Setup for WINDOWS (Vulkan Game Engine Series)
Adding a Systems Manager to the VULKAN GAME ENGINE(Kohi Ep. 84, Live Stream 2023.01.11)
Kohi #005: Linux Platform Layer (Vulkan Game Engine Series)
Kohi #000: Game Engine Architecture and Overview (Vulkan Game Engine Series)
How to Make a Game Engine: Introducing the VULKAN GAME ENGINE Series! (Kohi Game Engine)
Kohi #003: Logging and Assertions (Kohi Vulkan Game Engine Series)
Kohi #030: Push Constants and Model Matrix (Vulkan Game Engine Series)
Kohi #045: Shader System Part 1 (Vulkan Game Engine Series)
Adding a Console and commands to the VULKAN GAME ENGINE (Kohi Ep. 82, Live Stream 2023.01.04)
Kohi #067: Job System (Vulkan Game Engine Series)
Kohi #24.5 Game Engine Development Live Stream (Vulkan Game Engine Series)
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Kohi #002: Game Engine Setup for LINUX (Vulkan Game Engine Series)

Kohi #002: Game Engine Setup for LINUX (Vulkan Game Engine Series)

This video details the

Kohi #001: Game Engine Setup for WINDOWS (Vulkan Game Engine Series)

Kohi #001: Game Engine Setup for WINDOWS (Vulkan Game Engine Series)

This video details the

Adding a Systems Manager to the VULKAN GAME ENGINE(Kohi Ep. 84, Live Stream 2023.01.11)

Adding a Systems Manager to the VULKAN GAME ENGINE(Kohi Ep. 84, Live Stream 2023.01.11)

In this video I add a systems manager and begin porting all the

Kohi #005: Linux Platform Layer (Vulkan Game Engine Series)

Kohi #005: Linux Platform Layer (Vulkan Game Engine Series)

This video explains and implements the

Kohi #000: Game Engine Architecture and Overview (Vulkan Game Engine Series)

Kohi #000: Game Engine Architecture and Overview (Vulkan Game Engine Series)

This video is the introduction to the

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How to Make a Game Engine: Introducing the VULKAN GAME ENGINE Series! (Kohi Game Engine)

How to Make a Game Engine: Introducing the VULKAN GAME ENGINE Series! (Kohi Game Engine)

This video is the trailer for the

Kohi #003: Logging and Assertions (Kohi Vulkan Game Engine Series)

Kohi #003: Logging and Assertions (Kohi Vulkan Game Engine Series)

This video goes over the creation of our first systems of the

Kohi #030: Push Constants and Model Matrix (Vulkan Game Engine Series)

Kohi #030: Push Constants and Model Matrix (Vulkan Game Engine Series)

In this video, we describe and

Kohi #045: Shader System Part 1 (Vulkan Game Engine Series)

Kohi #045: Shader System Part 1 (Vulkan Game Engine Series)

In this video, we begin the construction of a flexible shader system with an overview and refactoring of the existing material and UI ...

Adding a Console and commands to the VULKAN GAME ENGINE (Kohi Ep. 82, Live Stream 2023.01.04)

Adding a Console and commands to the VULKAN GAME ENGINE (Kohi Ep. 82, Live Stream 2023.01.04)

WAYS TO SAY THANKS & SUPPORT THE CHANNEL: Subscribe & Click the Bell: Learn more about making

Kohi #067: Job System (Vulkan Game Engine Series)

Kohi #067: Job System (Vulkan Game Engine Series)

In this video, we utilize multithreading and mutexes to build our job system.

Kohi #24.5 Game Engine Development Live Stream (Vulkan Game Engine Series)

Kohi #24.5 Game Engine Development Live Stream (Vulkan Game Engine Series)

In this stream we will be addressing some long-standing technical debt items and adding a few nice-to-haves.

Finishing the Systems Manager to the VULKAN GAME ENGINE(Kohi Ep. 85, Live Stream 2023.01.12)

Finishing the Systems Manager to the VULKAN GAME ENGINE(Kohi Ep. 85, Live Stream 2023.01.12)

In this video, the systems manager is completed and the feature is merged into the main branch.