Media Summary: Multi-Display Capabilities with Motion Parallax Support Made Easy While CAVE Automatic Virtual Environments (CAVE) have ... Just a quick demo, put hands together to spawn cubes that you can kick away, also a texture mask on a plane behind the ... This demonstrates a custom C++ library I'm developing to add support for point clouds and RGB data. This video shows collision ...
Kinect Unity3d Plugin - Detailed Analysis & Overview
Multi-Display Capabilities with Motion Parallax Support Made Easy While CAVE Automatic Virtual Environments (CAVE) have ... Just a quick demo, put hands together to spawn cubes that you can kick away, also a texture mask on a plane behind the ... This demonstrates a custom C++ library I'm developing to add support for point clouds and RGB data. This video shows collision ...