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Kinect Fluid OpenNI Project

Kinect Fluid OpenNI Project

In which I track my left and right hands in order to generate different color smokes... Made in Processing with OpenGL,

Interactive Fluid Simulation - TouchDesigner + Kinect

Interactive Fluid Simulation - TouchDesigner + Kinect

The original is a

Physx Fluid Simulation + OpenNI Kinect

Physx Fluid Simulation + OpenNI Kinect

Physx Fluid Simulation + OpenNI Kinect

Interactive Puppet Prototype with Xbox Kinect

Interactive Puppet Prototype with Xbox Kinect

This is a quick installation prototype paired with the libfreenect

Real 3D Interactive Physics with Kinect, using OpenNI and XDE (CEA LIST Interactive Physics Engine)

Real 3D Interactive Physics with Kinect, using OpenNI and XDE (CEA LIST Interactive Physics Engine)

Tracked by a

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Kinect + Fluid

Kinect + Fluid

Using the

Fluids Kinect Obstacle 1.

Fluids Kinect Obstacle 1.

Fluid

Kinect point cloud & fluids

Kinect point cloud & fluids

Creative coding

Processing: Testing Kinect + OpenGL Lights and Blending

Processing: Testing Kinect + OpenGL Lights and Blending

Testing

Fluid Wall - A Kinect Hack

Fluid Wall - A Kinect Hack

Fluid

Kinect time slices and particles - TOUCHDESIGNER TUTORIAL #3

Kinect time slices and particles - TOUCHDESIGNER TUTORIAL #3

Welcome to this third

Kinect/3d camera/OpenNI interactive graphics sample

Kinect/3d camera/OpenNI interactive graphics sample

Quick Processing

kinect bubbles in C# using openNI

kinect bubbles in C# using openNI

kinect