Media Summary: Intermediate C DirectX Game Programming Tutorial Lesson 21 Need downloads? Have questions? Seek (in the forum) and ye shall find. The forums: Beginner C DirectX Game Programming Tutorial Lesson 21
Intermediate C Directx Game Programming Tutorial Lesson 21 - Detailed Analysis & Overview
Intermediate C DirectX Game Programming Tutorial Lesson 21 Need downloads? Have questions? Seek (in the forum) and ye shall find. The forums: Beginner C DirectX Game Programming Tutorial Lesson 21 Using std::vector to store our surface pixel array and techniques for optimizing drawing functions (or any performance bottleneck) ... Class templates and function templates. Functors. Also, meet typedef. Function pointers... to point to your functions. And std::function to wrap up all the callable things.
Beginner C DirectX Game Programming Tutorial Lesson 11 Intermediate C DirectX Game Programming Tutorial Lesson 20