Media Summary: A preview of my work for ProcJam2023! I will link in the description when it is done. Hoping to make a little roguelike This is the culmination of weeks of hard work on a side project involving If anyone out there is interested in going to school for gamedev check out my sponsor SNHU: This is ...
Infinite Dungeon Generation Using Wave Function Collapse - Detailed Analysis & Overview
A preview of my work for ProcJam2023! I will link in the description when it is done. Hoping to make a little roguelike This is the culmination of weeks of hard work on a side project involving If anyone out there is interested in going to school for gamedev check out my sponsor SNHU: This is ... In this video i create some castles procedurally In this 2019 Math for Game Developers session, Freehold Games' Brian Bucklew and others walk through the novel, multi-pass ... Finally got the superpositions to work. All 4 tile orientations are automatically generated. Adjacency constraints are hardcoded as ...
Support the channel and get source code & more!: I made a further live input procedural generation experiment with wave-function collapse