Media Summary: In today's C++ and GLSL and something presentation, I show raytraced shadows in Almost. I'm being hyperbolic, obviously... RT is not a gimmick. Check out Lambda here and sign up for their
I Coded Raytracing That Doesnt Burn Your Gpu - Detailed Analysis & Overview
In today's C++ and GLSL and something presentation, I show raytraced shadows in Almost. I'm being hyperbolic, obviously... RT is not a gimmick. Check out Lambda here and sign up for their