Photo Gallery

Handmade Hero Day 429 - Multiresolution Light Sampling
Handmade Hero Day 559 - Experimenting with Fragment Light Sampling
Handmade Hero Day 005 - Windows Graphics Review
Handmade Hero Day 052 - Entity Movement in Camera Space
Handmade Hero Day 424 - Modifying Lighting to Use a Spatial Hierarchy
Handmade Hero Day 552 - Generating Sampling Spheres into an INL
Handmade Hero Day 574 - Experimenting with Voxel Filters
Handmade Hero Day 427 - Debugging Lighting Flicker
Handmade Hero Day 004 - Animating the Backbuffer
Handmade Hero Day 423 - Modifying Lighting to Use a Spatial Hierarchy
Handmade Hero Day 586 - Finishing Indirect Diffuse Sampling
Handmade Hero Day 029 - Basic Tile Map Collision Checking