Media Summary: Well, on the bright side, at least there isn't that weird glitch that happened when i enter the big room. Like, A full walkthrough of the old classic FPS game with Ray Tracing on (via ReShade) and AI Upscale for the textures, 3440x1440 ... Could save 2-3 secs more for sure, but I am leaving that up to actionstorm.
Half Life Source Residue Processing Part 11 No Commentary - Detailed Analysis & Overview
Well, on the bright side, at least there isn't that weird glitch that happened when i enter the big room. Like, A full walkthrough of the old classic FPS game with Ray Tracing on (via ReShade) and AI Upscale for the textures, 3440x1440 ... Could save 2-3 secs more for sure, but I am leaving that up to actionstorm. This level, even with the mod, is still a pain to get through. but on the bright side, at least there isn't that weird glitch that happened ... I still have 3 secs to save, so maybe a 1:33 tomorrow? c2a4a was godlike by the way. READ INFORMATION▽▽▽ ▻ Hello Guys! ▻ If you have any questions, don't be shy, write in the
Social media/other stuff: Twitter: Instagram: This is the one I have spent most of my time on compare to any other IL runs. You have maybe seen my 1:36 I uploaded a year ...