Media Summary: rendered in XSI Arnold on medium quality settings with motion blur. Wind turned on half way to Testing a hair simulation using bones and CV curves. Don't know how to have 1. If the hair of your character is messy after transferring to Unreal Engine from iClone or Character Creator, that should be a ...
Hairsim Collision Test - Detailed Analysis & Overview
rendered in XSI Arnold on medium quality settings with motion blur. Wind turned on half way to Testing a hair simulation using bones and CV curves. Don't know how to have 1. If the hair of your character is messy after transferring to Unreal Engine from iClone or Character Creator, that should be a ...