Media Summary: The project that buds of from the RPG side is not sure where it gets all the energy from. In this video I cover the basics of my custom made driving
Godot 4 4 Multiplayer Physics Dodging Game Taking Shape - Detailed Analysis & Overview
The project that buds of from the RPG side is not sure where it gets all the energy from. In this video I cover the basics of my custom made driving It's time to code the core loop! In Part 2, we implement the "Merge" mechanic, learn how to handle RigidBody2D collisions safely, ... A common question: how to handle interaction between a character body and a rigid body. Works in 2D and 3D. Text version and ...