Media Summary: Finished Lanara programing and animation -Finished Chrysolina programing and animation. Multiple audio adjusters in game -New Yadil sprites -Updated Frogshimaru sprites -Updated Runkky sprites -Updated Lilyte ... Added in Sharp Tooth character. Adjusted player-to-player collisions. A hitbox separation trigger to prevent infinites.

Friends Before Enemies Devlog 32 - Detailed Analysis & Overview

Finished Lanara programing and animation -Finished Chrysolina programing and animation. Multiple audio adjusters in game -New Yadil sprites -Updated Frogshimaru sprites -Updated Runkky sprites -Updated Lilyte ... Added in Sharp Tooth character. Adjusted player-to-player collisions. A hitbox separation trigger to prevent infinites. Finished animations for Mensc -Added Mensc aerial and special moves -Created structure for campaign mode. Lots of stuff! Going to be getting beta out soon. New stages and effect. Kiran-X animation and effects done (until further notice).

Russell basic sprites added -Russell Neutral Special, jab, and forward tilt added. Added Sharp Tooth voice lines & sound effects -Added Mensc voice lines & sound effects -Started polish for Demo V2. Finishing up Lilyte and more sound effects.

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Friends Before Enemies Devlog 32
Friends Before Enemies Devlog 31
Friends Before Enemies Devlog 26
Friends Before Enemies Devlog 12
Friends Before Enemies Devlog 16
Devlog 03  Overworld Enemy Encounter and some other things. (Game Testing)
Friends Before Enemies Devlog 7
Friends Before Enemies Devlog 9
Friends Before Enemies Devlog 17
Friends Before Enemies Devlog 19
Friends Before Enemies (Demo Version 2 Release Announcement)
Why We Decided To REPLACE An ENEMY! | Roguelike Devlog #32
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Friends Before Enemies Devlog 32

Friends Before Enemies Devlog 32

Added basic movement for Pyoi.

Friends Before Enemies Devlog 31

Friends Before Enemies Devlog 31

Finished Lanara programing and animation -Finished Chrysolina programing and animation.

Friends Before Enemies Devlog 26

Friends Before Enemies Devlog 26

Multiple audio adjusters in game -New Yadil sprites -Updated Frogshimaru sprites -Updated Runkky sprites -Updated Lilyte ...

Friends Before Enemies Devlog 12

Friends Before Enemies Devlog 12

Added in Sharp Tooth character. Adjusted player-to-player collisions. A hitbox separation trigger to prevent infinites.

Friends Before Enemies Devlog 16

Friends Before Enemies Devlog 16

Finished animations for Mensc -Added Mensc aerial and special moves -Created structure for campaign mode.

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Devlog 03  Overworld Enemy Encounter and some other things. (Game Testing)

Devlog 03 Overworld Enemy Encounter and some other things. (Game Testing)

Game play testing of overworld map

Friends Before Enemies Devlog 7

Friends Before Enemies Devlog 7

Lots of stuff! Going to be getting beta out soon.

Friends Before Enemies Devlog 9

Friends Before Enemies Devlog 9

New stages and effect. Kiran-X animation and effects done (until further notice).

Friends Before Enemies Devlog 17

Friends Before Enemies Devlog 17

Russell basic sprites added -Russell Neutral Special, jab, and forward tilt added.

Friends Before Enemies Devlog 19

Friends Before Enemies Devlog 19

Added Sharp Tooth voice lines & sound effects -Added Mensc voice lines & sound effects -Started polish for Demo V2.

Friends Before Enemies (Demo Version 2 Release Announcement)

Friends Before Enemies (Demo Version 2 Release Announcement)

Game: https://dev-in.itch.io/

Why We Decided To REPLACE An ENEMY! | Roguelike Devlog #32

Why We Decided To REPLACE An ENEMY! | Roguelike Devlog #32

In today's

Friends Before Enemies Devlog 11

Friends Before Enemies Devlog 11

Finishing up Lilyte and more sound effects.