Media Summary: Evil (More Advanced Maps; OpenGL, C++11, SDL) 3D FPS Engine got bullet casting and killing monsters working. a demonstration of it. In this video I modify the objloader, so it will load collisionplanes, not just the mesh. Here is the
Fps Game Opengl Sdl C Tutorial 11 Item Class - Detailed Analysis & Overview
Evil (More Advanced Maps; OpenGL, C++11, SDL) 3D FPS Engine got bullet casting and killing monsters working. a demonstration of it. In this video I modify the objloader, so it will load collisionplanes, not just the mesh. Here is the Evil (Trigger Events, Monsters, Faster; OpenGL, C++11, SDL) 3D FPS Engine Evil (Map .dat, Music, Shooting; OpenGL, SDL, C++11) 3D FPS Engine Creating the player (without weapon for now), add gravity, collision-detection to it. Here is the
Added a tasty optimization this morning. Each light source now only has its shadowmap updated if one or more axis aligned ...