Media Summary: Another video in a series showing the progress on my homebrew C# Game In this episode of the devlog I will work on replacing DirectX 8.1 with the newer most important new feature: terrain collision detection. Intersection is only done on one point (the feet are a bit in the ground).
Directx 11 Engine Jump Fall Land - Detailed Analysis & Overview
Another video in a series showing the progress on my homebrew C# Game In this episode of the devlog I will work on replacing DirectX 8.1 with the newer most important new feature: terrain collision detection. Intersection is only done on one point (the feet are a bit in the ground). As part of a Final Year Project , i am building a Physics sandbox using This is the first video in a series showing the progress on my homebrew C# Game