Media Summary: Halo fangame with online multiplayer i made in my first year of uni. The games was created in ... copy this structure so we simply select it press ctrl As you can see spikes now push the player correctly there is

Destructible Objects Terrain Test In Sfml C No Engine - Detailed Analysis & Overview

Halo fangame with online multiplayer i made in my first year of uni. The games was created in ... copy this structure so we simply select it press ctrl As you can see spikes now push the player correctly there is Status of the game after 4 weeks of work. This is my second game ever created with Now with the first basic collision detection. Blog:

Photo Gallery

Destructible objects/terrain test in SFML [C++] [No Engine]
Destructible terrain using SFML + Box2D + Clipper + Poly2Tri
SFML Terrain Destruction With Particles - 4th Iteration
Custom physics engine (SFML.NET + C#) (33) [TEST BUILD WALKTHROUGH]
C++ & SFML - Online halo fangame with destructible terrain
C++ SFML Terrain Generator
Worms Similar Game -- Dust and animations [SFML] [No Engine] [C++]
Custom physics engine (SFML.NET + C#) (26)
Custom physics engine (SFML.NET + C#) (20)
SFML Terrain Destruction With Particles - 2nd Iteration
Worms similar game in SFML [C++] [No Engine] (after 4 weeks of work for a class project)
SFML Terrain Destruction With Particles - 3rd Iteration
Sponsored
View Detailed Profile
Destructible objects/terrain test in SFML [C++] [No Engine]

Destructible objects/terrain test in SFML [C++] [No Engine]

This is my second game ever created with

Destructible terrain using SFML + Box2D + Clipper + Poly2Tri

Destructible terrain using SFML + Box2D + Clipper + Poly2Tri

followup video http://www.youtube.com/watch?v=-xcskzIVA7Q&feature=c4-overview&list=UUO9a7tZp52yrMJoD4CFJbvA code: ...

SFML Terrain Destruction With Particles - 4th Iteration

SFML Terrain Destruction With Particles - 4th Iteration

Now, every game

Custom physics engine (SFML.NET + C#) (33) [TEST BUILD WALKTHROUGH]

Custom physics engine (SFML.NET + C#) (33) [TEST BUILD WALKTHROUGH]

Here is the (NEW [7])

C++ & SFML - Online halo fangame with destructible terrain

C++ & SFML - Online halo fangame with destructible terrain

Halo fangame with online multiplayer i made in my first year of uni. The games was created in

Sponsored
C++ SFML Terrain Generator

C++ SFML Terrain Generator

Just a

Worms Similar Game -- Dust and animations [SFML] [No Engine] [C++]

Worms Similar Game -- Dust and animations [SFML] [No Engine] [C++]

This is my second game ever created with

Custom physics engine (SFML.NET + C#) (26)

Custom physics engine (SFML.NET + C#) (26)

... copy this structure so we simply select it press ctrl

Custom physics engine (SFML.NET + C#) (20)

Custom physics engine (SFML.NET + C#) (20)

As you can see spikes now push the player correctly there is

SFML Terrain Destruction With Particles - 2nd Iteration

SFML Terrain Destruction With Particles - 2nd Iteration

A second

Worms similar game in SFML [C++] [No Engine] (after 4 weeks of work for a class project)

Worms similar game in SFML [C++] [No Engine] (after 4 weeks of work for a class project)

Status of the game after 4 weeks of work. This is my second game ever created with

SFML Terrain Destruction With Particles - 3rd Iteration

SFML Terrain Destruction With Particles - 3rd Iteration

Now with the first basic collision detection. Blog: http://dienes16.blogspot.com.

Sandbox Infinite Terrain Generation Demo | SFML.NET C#

Sandbox Infinite Terrain Generation Demo | SFML.NET C#

Just me demonstrating a random